import java.awt.Graphics;
import java.awt.Image;

public class Level {

	protected Gameloop gameloop;

	protected int maxScore;
	protected int beeLevelReproduction;

	protected boolean isFinish;

	public boolean getIsFinish() {
		return isFinish;
	}

	public Level(Gameloop gl, int maxScore, int beeLevelReproduction) {

		gameloop = gl;

		this.maxScore = maxScore;
		this.beeLevelReproduction = beeLevelReproduction;
	}

	public void update() {
		isFinish = maxScore <= gameloop.getScore().getTotalScore();
	}

	public void initialization() {
		gameloop.setBeeReproduction(beeLevelReproduction);
	}

	public void draw(Graphics g) {
		
	}

}
